Viking Attack – a team building game
Each team is given a set of 33 information cards (most of them relevant, some 'red herrings'), distributed at random between the team members. The teams are then asked to work against the clock to discover when and where a fictitious Viking Attack took place. In order to simulate the need for complementarity and interdependence in successful teams, members must not show their cards to each other – only read them.
Although it seems a simple problem to solve, the team must elect a leader, set an objective, organise and delegate the processing of information and listen to each other, if they want to come close to the present world record of 8 minutes 56 seconds for finding the three-part solution. This was set, perhaps unsurprisingly, by a group of Scandinavian/British Midland airline pilots! However, groups of bankers, company directors and engineers have all succeeded within 15 minutes. The average time taken is 21 minutes 20 seconds and the longest was 1 hour 45 minutes by a group of American company vice-presidents!
Training Objectives
- To allow groups of 5-7 members to practise teambuilding skills
- To demonstrate the need for leadership in a team
- To show how successful teams need complementary skills (in this case logical thinking, map reading, calculating etc) and are interdependent
- To underline the vital importance of listening to other members
- To give the teams the opportunity to organise and delegate the processing of information
World Record - 8mins 56s
World Average - 21mins 20s
Top 10 within 15 minutes
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Why not purchase Viking Attack for our limited time offer price of £95.0 (approximately $171) and immediately download the game?
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You will need Acrobat Reader to view the cards and instructions.
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